Bug fixes:

  • A rare bug allowing multiple detonations of C4 charges has been fixed.
  • A rare bug has been fixed, allowing the Claymore to be picked up after exploding.
  • Added missing animations to First Aid kits and Ammunition containers.
  • Extra client-side crash logging has been added.
  • Fixed a permanently activated handbrake on a vehicle that was left by players.
  • Fixed a rare bug causing a first aid kit or other resupply kit to be dropped with an incomplete loads.
  • Fixed a rare bug causing a problem with spawning on an ally, when he was too close to other objects.
  • Fixed a rare bug that caused an operator to respawn in the T position.
  • Fixed a rare bug that caused game crash after throwing second bag with consumables when first one is still not fully used.
  • Fixed a rare bug that caused lack of visible player's nickname among allies after player returned to the match via rejoin button.
  • Fixed a rare bug that caused the grenade's warning pointer to remain after granade explodes.
  • Fixed a rare bug that caused the interface to crash when adjusting the operator after entering the queue.
  • Fixed a rare bug where the grenade thrown was of a random type instead of the one chosen by the player.
  • Fixed a rare bug which, under the right terrain circumstances, caused the weapon to be misplaced after a fast reload.
  • Fixed missing icon of JPC vest.
  • Fixed missing icon of Omega vest.
  • Fixed random crashes during alt+tabing.
  • Fixed textures on destroyed Marder.
  • Fixed the player indicator in the truck.
  • Items that levitated in the air or passed through other map elements were adjusted.

 

Maps:

  • Berlin map: Bugged textures fixed.
  • DMZ map: Bugged textures fixed.
  • DMZ map: Fixed the disappearing and randomly appearing stone.
  • DMZ map: Fixed tree textures that changed visibly as the player moved.
  • Gobi map: Bugged textures fixed.
  • Gobi map: Optimisation of textures and building models.
  • Moscow map: Adjusting the drawing range.
  • Moscow map: Adjustment of collision models.
  • Moscow map: improved lighting.
  • Moscow map: map loading time was reduced.
  • Moscow map: Optimisation of damaged building and surroundings models.
  • Moscow map: Unnatural reflections on the Topol-M model have been removed.
  • Polyarny map: More than a dozen indestructible trees were turned into destructible ones.
  • Polyarny map: Bugged textures fixed
  • Smolensk map: Bugged textures fixed
  • Tokyo map: Fixed several places that allow to go outside the map
  • Tokyo map: Textures that were missing on several vehicles have been restored.
  • Tutorial: Fixed a rare bug where a player couldn't drop a first aid kit
  • Warsaw map: Bugged textures fixed

 

Optimisation:

  • In-game sound optimisation
  • Modified respawn locations on Moscow and Berlin
  • Network code optimisation
  • Optimisation: Lighting map and corrections
  • Optimisation: Materials and amendments of them on Moscow and Berlin
  • Optimisation: Static meshes on Moscow and Berlin
  • Optimisation: Textures and it's appearance
  • Servers optimisation
  • Stationary Vehicle : Topol-M - optimised models

 

Sound:

  • Sound: gunshot sounds modified for: MSBS-K, G-36, Beryl 762, M4, M416
  • The sound intensity level for Assault Rifles has been changed from the point of view of the player holding the weapon.

 

Vehicles:

  • Vehicle: Ajax - The collision model has been improved, the vehicle will not dangle in strange places anymore.
  • Vehicle: Ajax - The manoeuvrability of the vehicle has been made more realistic.
  • Vehicle: Anders - The collision model has been improved, the vehicle will not dangle in strange places anymore.
  • Vehicle: Anders - The manoeuvrability of the vehicle has been made more realistic.
  • Vehicle: APC - The manoeuvrability of the vehicle has been made more realistic.
  • Vehicle: Boomerang - The manoeuvrability of the vehicle has been made more realistic.
  • Vehicle: Boxer - The manoeuvrability of the vehicle has been made more realistic.
  • Vehicle: Commando - The manoeuvrability of the vehicle has been made more realistic.
  • Vehicle: Jelcz - The manoeuvrability of the vehicle has been made more realistic.
  • Vehicle: K21 - The collision model has been improved, the vehicle will not dangle in strange places anymore.
  • Vehicle: VAB - The manoeuvrability of the vehicle has been made more realistic.
  • Vehicle: Wolverine - The manoeuvrability of the vehicle has been made more realistic.
  • Vehicles: The driving model has been adjusted to make it more realistic. Vehicles don't jump over large holes as if they were on the moon anymore.
  • Vehicles: The mechanics of climbing up obstacles have been changed. Driving up a steep wall is no longer possible.
  • Weapon: M203 - A rare bug that prevented grenade launcher firing has been fixed
  • Weapon: M203 - Fixed a rare bug where grenade launcher equipment was causing a server disconnect.
  • Weapon: Yatagan - Fixed reloading

 

Other:

  • Vulgarism filter updated

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