Bug fixes:
- A rare bug allowing multiple detonations of C4 charges has been fixed.
- A rare bug has been fixed, allowing the Claymore to be picked up after exploding.
- Added missing animations to First Aid kits and Ammunition containers.
- Extra client-side crash logging has been added.
- Fixed a permanently activated handbrake on a vehicle that was left by players.
- Fixed a rare bug causing a first aid kit or other resupply kit to be dropped with an incomplete loads.
- Fixed a rare bug causing a problem with spawning on an ally, when he was too close to other objects.
- Fixed a rare bug that caused an operator to respawn in the T position.
- Fixed a rare bug that caused game crash after throwing second bag with consumables when first one is still not fully used.
- Fixed a rare bug that caused lack of visible player's nickname among allies after player returned to the match via rejoin button.
- Fixed a rare bug that caused the grenade's warning pointer to remain after granade explodes.
- Fixed a rare bug that caused the interface to crash when adjusting the operator after entering the queue.
- Fixed a rare bug where the grenade thrown was of a random type instead of the one chosen by the player.
- Fixed a rare bug which, under the right terrain circumstances, caused the weapon to be misplaced after a fast reload.
- Fixed missing icon of JPC vest.
- Fixed missing icon of Omega vest.
- Fixed random crashes during alt+tabing.
- Fixed textures on destroyed Marder.
- Fixed the player indicator in the truck.
- Items that levitated in the air or passed through other map elements were adjusted.
Maps:
- Berlin map: Bugged textures fixed.
- DMZ map: Bugged textures fixed.
- DMZ map: Fixed the disappearing and randomly appearing stone.
- DMZ map: Fixed tree textures that changed visibly as the player moved.
- Gobi map: Bugged textures fixed.
- Gobi map: Optimisation of textures and building models.
- Moscow map: Adjusting the drawing range.
- Moscow map: Adjustment of collision models.
- Moscow map: improved lighting.
- Moscow map: map loading time was reduced.
- Moscow map: Optimisation of damaged building and surroundings models.
- Moscow map: Unnatural reflections on the Topol-M model have been removed.
- Polyarny map: More than a dozen indestructible trees were turned into destructible ones.
- Polyarny map: Bugged textures fixed
- Smolensk map: Bugged textures fixed
- Tokyo map: Fixed several places that allow to go outside the map
- Tokyo map: Textures that were missing on several vehicles have been restored.
- Tutorial: Fixed a rare bug where a player couldn't drop a first aid kit
- Warsaw map: Bugged textures fixed
Optimisation:
- In-game sound optimisation
- Modified respawn locations on Moscow and Berlin
- Network code optimisation
- Optimisation: Lighting map and corrections
- Optimisation: Materials and amendments of them on Moscow and Berlin
- Optimisation: Static meshes on Moscow and Berlin
- Optimisation: Textures and it's appearance
- Servers optimisation
- Stationary Vehicle : Topol-M - optimised models
Sound:
- Sound: gunshot sounds modified for: MSBS-K, G-36, Beryl 762, M4, M416
- The sound intensity level for Assault Rifles has been changed from the point of view of the player holding the weapon.
Vehicles:
- Vehicle: Ajax - The collision model has been improved, the vehicle will not dangle in strange places anymore.
- Vehicle: Ajax - The manoeuvrability of the vehicle has been made more realistic.
- Vehicle: Anders - The collision model has been improved, the vehicle will not dangle in strange places anymore.
- Vehicle: Anders - The manoeuvrability of the vehicle has been made more realistic.
- Vehicle: APC - The manoeuvrability of the vehicle has been made more realistic.
- Vehicle: Boomerang - The manoeuvrability of the vehicle has been made more realistic.
- Vehicle: Boxer - The manoeuvrability of the vehicle has been made more realistic.
- Vehicle: Commando - The manoeuvrability of the vehicle has been made more realistic.
- Vehicle: Jelcz - The manoeuvrability of the vehicle has been made more realistic.
- Vehicle: K21 - The collision model has been improved, the vehicle will not dangle in strange places anymore.
- Vehicle: VAB - The manoeuvrability of the vehicle has been made more realistic.
- Vehicle: Wolverine - The manoeuvrability of the vehicle has been made more realistic.
- Vehicles: The driving model has been adjusted to make it more realistic. Vehicles don't jump over large holes as if they were on the moon anymore.
- Vehicles: The mechanics of climbing up obstacles have been changed. Driving up a steep wall is no longer possible.
- Weapon: M203 - A rare bug that prevented grenade launcher firing has been fixed
- Weapon: M203 - Fixed a rare bug where grenade launcher equipment was causing a server disconnect.
- Weapon: Yatagan - Fixed reloading
Other:
- Vulgarism filter updated