Greetings Operators!

 

Today we have an update for you with a large number of minor fixes, enhancing your enjoyment of World War 3. In addition, many maps have undergone another round of optimisation.

 

Full list of changes below:

Challenges (missions):

-          The old and obsolete daily challenges were removed from the rotation.

-          The difficulty of some daily challenges was reduced by 30%, and the rewards were increased to 1,000 XP.

-          The previously removed challenges have returned to the Shibuya map.

-          Updated the tracking of daily challenges and fixed bugs in the counting process.

 

Maps:

-         Ruins of Gobi: lighting optimization (Part 2), improved bot logic, optimized visual effects.

-         Berlin: Improved navigation mesh, improved collision models, removed gaps between textures.

-         Moscow / Polarny / Tokyo / Smolensk: lighting optimization (another iteration), optimization of  visible geometry.

 

Bots:

-          New players are now playing their first 5 matches on the Ruins of the Gobi map with bots.

-          Adjusted the bot respawn system based on the level of the current match.

-          Fixed behavior when new players are connected.

-          Added the ability for bots to switch between primary and secondary weapons.

 

Matchmaking and connection:

-         Problems with connecting to Stronghold mode matches and the DMZ map have been localized and fixed.

-         Backend and log elements have been added to allow us to better understand and more quickly locate connection problems.

 

Technical improvements:

-          Another phase of optimization on the maps: Moscow, Polarnyi, Tokyo, Smolensk.

 

User Interface:

-          Fixed issues with displaying the progress, icons, and previews of various elements.

-          Translations of the daily challenges and the new interface elements have been added.

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